This non-conventional way of creating innovative products passes through five phases — empathize, define, ideate, prototype, and test — and is most useful to tackle ill-defined or unknown challenges. So how can we best translate these phases with localization in mind?
Are you looking to integrate business success with positive social and environmental impact? Laura Gori urges language service providers to consider the Benefit Corporation...
It’s common to see game reviews like this: "The game needs to add support for Turkish. It’s not fun play-ing without it." Does this...
By Ewandro Magalhães The author shares his impressions on how games travel across language and culture, drawing comparisons among make-believe games, board games, and...